The game can be very frustrating at times, especially when transitioning to a new screen. It’s very easy to get killed instantly if you’re not careful. But I quite like the unique dissolving-mechanic, and the weird sinister atmosphere.
The game-world and lore was enough to keep me intrigued, and I successfully returned all seven daughters to the King. I just returned for a new session to move them from the King’s lair to the Devil’s Son, but due to a sudden death and a graphical glitch, I accidentally mis-clicked and destroyed my save! (And it was the fucking second time that happened!)
I really wouldn’t want to start all over again, but now I didn’t see the alternative ending.
I’d say regardless of it’s flaws, the game was a worthwhile experience!
Wow you actually played this shitty janky thing. I'm sorry for the frustration it caused. This game is supposed to disappear :) , nobody has to waste his time on this garbage. By the way, thank you for playing!
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awesome looking game! What engine did you use for it? Also, do you have ANY GoDot or GameMaker games?
The game can be very frustrating at times, especially when transitioning to a new screen. It’s very easy to get killed instantly if you’re not careful. But I quite like the unique dissolving-mechanic, and the weird sinister atmosphere.
The game-world and lore was enough to keep me intrigued, and I successfully returned all seven daughters to the King. I just returned for a new session to move them from the King’s lair to the Devil’s Son, but due to a sudden death and a graphical glitch, I accidentally mis-clicked and destroyed my save! (And it was the fucking second time that happened!)
I really wouldn’t want to start all over again, but now I didn’t see the alternative ending.
I’d say regardless of it’s flaws, the game was a worthwhile experience!
Wow you actually played this shitty janky thing. I'm sorry for the frustration it caused. This game is supposed to disappear :) , nobody has to waste his time on this garbage. By the way, thank you for playing!